Marigold Hour

Independent studio · Est. 2026

MarigoldHour

We make story-driven romance visual novels, with cinematic art and choices that change who you end up with.

Westbridge: First Semester, Chapter 1, is out now. Play the free demo.

Ext. Westbridge University — golden hour

Students with suitcases walk through the brick gateway of Westbridge University on move-in day, mountains behind.
Move-in weekend, Westbridge University

WestbridgeFirst Semester

“New campus. New rules. Bad decisions make the best stories.”

A prank on orientation night goes viral before classes even start. To keep his athletic scholarship, Ryan has to help save the struggling Westbridge Fall Festival, alongside the others involved.

A college romantic comedy about one semester, nine women with their own lives and plans, and the choices that decide where it all ends up.

Genre
Romantic comedy, slice of life
Setting
A fictional American university
Status
Chapter 1 out now: free demo, full chapter for Early Access members. Chapter 2 next.
Platforms
Windows, Linux, macOS

Play the free demo Full Chapter 1 on Patreon

Ext. The Solstice, Afterglow Cove — blue hour

A lit clifftop resort above a dark cove after sunset; the water along the rocks glows blue.
The Solstice, after sunset

Afterglow Cove

“Some secrets only surface after sunset.”

Julian Vale inherits The Solstice, a clifftop resort on an island he left years ago. He only has to stay sixty days, then he can sell. Reopening it for one festival night pulls him into the island's people, and into what really happened on Blackout Night.

A romantic mystery: grounded, atmospheric, and in no hurry.

Genre
Romantic mystery
Setting
An island cove and its resort
Status
Early development

Follow and support

How we make our games

Story first

Each game starts as a written story: characters with their own lives and plans, a plot that holds up on its own, and choices that change how it ends.

The art

We build each scene and character in 3D, then render final images with AI image models and review every frame by hand. Nothing is generated while you play. Characters are not modelled on real people.

Contact

Press, platforms, bug reports and everything else.

hello@marigoldhour.com